Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.99$2999. The latest store price is $59.99$5999.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$59.99$5999
Latest store price
$29.99$2999
Unity New Release Discount 2026-08-12 2026-08-26
$29.99$2999
Unity New Release Discount 2026-08-12 2026-08-26
$59.99$5999
Unity First Price 2026-08-12 2026-08-12
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Retro Action - 16-bit style Rock & Metal Combat Music Pack
Theme > Retro & Arcade
Audio > Music
16-bit Inspired Sound: The tracks were produced with virtual vintage synths and samples. These are not hardware-limited, purist 16-bit recreations. Retro Heavy Rock & Symphonic Metal: The tracks are recreations of my Heavy Action Music Pack, and Metroidvania Action/Adventure Music Pack, but with retro-sounding samples. 40 Minutes+ of Music: You get 43:25 minutes of music, plus the LOOPS and NO ORCHESTRA edits! Unity 6 Ready: All content is updated and verified for Unity 6. 100% No-AI Guarantee: All the music was written and produced by Rodrigo Flores. All the art by Armando Flores. Royalty-Free & YouTube Safe: Fully cleared for commercial use. Tracklist: RETRO_Armed_To_The_Teeth (02:06) - Action Theme, LOOP, RETRO_Battle_Of_The_Ages (02:11) - Epic Battle Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Decayed_Jurisdiction (02:09) - Race Theme, LOOP, RETRO_Destiny's_Battle (02:06) - Heroic Zone Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Failing_System (02:16) - Combat Theme, LOOP, RETRO_Glory_Awaits (02:01) - Epic Zone Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Grand_Adventure (02:17) - Heroic Zone Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Halls_Of_Tragedy (02:15) - Dark Halls Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Land_Of_Gold (02:19) - Epic Battle Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Library_Of_Souls (02:03) - Dark Library Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_No_Looking_Back (01:55) - Combat Theme, LOOP, RETRO_Power_Projection (02:19) - Combat Theme, LOOP, RETRO_Raging_Enemies (02:03) - Combat Theme, LOOP, RETRO_Reign_Of_Terror (01:54) - Race Theme, LOOP, RETRO_Restoring_Order (01:49) - Combat Theme, LOOP, RETRO_Road_To_Victory (02:12) - Combat Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Strength_In_Numbers (02:31) - Battle Theme, LOOP, RETRO_The_Hero's_Path (02:24) - Epic Zone Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA, RETRO_Unlawful_Presence (02:23) - Combat Theme, LOOP, RETRO_War_Attitude (02:03) - Battle Theme, LOOP, NO ORCHESTRA, LOOP, NO ORCHESTRA. Inspiration: The original tracks drew inspiration from the trash metal genre, the symphonic metal genre, and the Castlevania: Symphony of the Night soundtrack. These versions evoke the rock sound of soundtracks such as the Mega Man X series. I used vintage electric guitar and drums samples to achieve a similar sound and vibe. For the Orchestral instruments, I used retro synths that emulate the classical instruments, and now give a retro and nostalgic feel. This collection is an homage to the SNES era music. In general, the tracks evoke action, combat, intense chases and fast-paced in-game moments. Technical Metadata: Number of Audio Files: 60 total files. Format: High-Fidelity .WAV (44.1kHz, 16-bit). True Peak Target: Mastered with a precision -0.5 dBTP target to prevent clipping across all playback systems. Loudness Standards: Balanced between -13 and -9 LUFS. Seamless Loops: Includes 30 loop versions designed to repeat perfectly within the engine.
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