Current sales News My Tracked Assets Login
Repetitionless preview
Unity

Repetitionless

By William Schack

$29.99

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $29.99.

Recorded prices for Repetitionless 2 price observations from Aug 26, 2026 to Nov 3, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Aug 26, 2026: $14.99. Autumn Sale Nov 3, 2026: $29.99. Latest store price Aug 26, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$14.99Autumn Sale

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Repetitionless

  • Tools, Systems & Learning > Learning & Tutorials
  • Art & Visuals > Textures & Materials
Remove visible texture tiling and repetition in seconds with a drop-in replacement for materials and terrains, combining many shader techniques into an improved and easy to use workflow. Repetitionless gives good looking variation to materials with minimal setup, and no shader knowledge required!

It is as easy as creating a regular or layered repetitionless material and assigning it to an object or terrain. Each setting can be individually customised per material or layer with many different settings and features

On top of the premade shaders, repetitionless also includes many sub graphs to implement repetitionless features into your own shaders, integrations with other assets, and full documentation with tutorials, scripts, and shaders!

You can use many of these features for FREE with Repetitionless Free and seamlessly upgrade to the full version if needed.

Designed for use with seamless textures

Easy To Use
- Includes simple and easy to use custom inspectors
- Drop in replacement for regular materials
- Easily convert from lit materials
- Support for many texture types and properties unsupported in lit materials

Many Repetition Reducing Features
- Break up texture patterns with voronoi based variation
- Change the material or tiling at a distance with distance blending
- Blend a seperate material ontop of the main material with material blending
- Remove texture stretching at all angles with triplanar sampling
- Add custom detail textures or noise with macro micro variation

Multi-Layer Support
- Support for up to 32 terrain layers on one material (4 in the free version)
- Support for all terrain features
- Automatic material and terrain syncing
- All techniques are toggleable per layer

Samples
- Includes 3 samples:
- Comparison to the lit shader
- Flat scene to experiment with the features
- Terrain scene with multiple layers setup

Full Documentation
- Includes tutorials on how to create and customise repetitionless materials, as well as your own shaders or scripts
- All scripts, shader code, and shader graphs are fully documented

Full Version Features
The following features are only available with the full version of Repetitionless

Extended Multi-Layer Support
- Up to 32 layers on one material
- Terrain, Control Texture modes
- Support for layered materials on non-terrain objects

Multi-Layer Painting Tool
- Easily paint multiple layers onto an object
- Supports all 32 layers
- Includes holes painting
- Paint in the scene view in real time
- Many brush settings
- Support for custom brush textures
- Includes keybinds for everything

Sub Graphs
- Includes custom sub graphs for all the features
- All sub graphs are fully documented
- Allows you to create your own shaders with the repetitionless features

Asset Integrations
- Full support for MapMagic 2

Performance
- Terrain performance is similar to and can be higher than Unity's terrain shader
- Enabling additional features can reduce performance depending on whats used
- Repetitionless materials have packed variables, textures, and use texture arrays to reduce shader inputs, and allow it to run in a single shader pass, increasing performance further

Constant Support
- I want to continue improving this asset as much as possible, so I will be active responding to queries that anyone has for as long as possible
- To contact me about the asset you can: Submit an issue (Bug Report, Feature Request), Create a discussion (Questions, General Discussion), or email me

Compatibility
- Supports Built-In, URP, & HDRP render pipelines
- Tested and working in Unity 6.0 - 6.5, 2023, 2022, & 2021.3

Third Party Notice
- The asset contains the following:
- Keijiro Noise (Simplex, Classic) under the MIT License
- The samples contain the following: (These are only included if the samples are imported and are not required)
- Dan Greenheck EZ Tree under the MIT License
- Polyhaven Textures under the CC0 License

See the Third-Party Licences.txt file in the package for more detail

Unity price last checked .

Prices and availability may change.