About RekindledFX Lava - LavaParticles and Procedural Lava
- Theme > Realistic
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Bring your volcanoes, hell pits, and lava rivers to life with RekindledFX Lava - a fully procedural, animated lava shader for the Universal Render Pipeline, paired with a rising-ember particle effect.
No textures to import. No dependencies. No setup. Drop the prefab into your scene, or apply the material to any mesh, and you have living, glowing lava.
KEY FEATURES:
- Fully procedural LavaFlow shader - nothing to import, generated in-shader
- Animated flow with adjustable speed, direction, scale and turbulence
- Molten bubbling + optional bursting bubble pops
- HDR heat glow with pulsing, emission tint (recolor to toxic/alien), and hot-white control
- Optional hardened crust plates with glowing cracks between them
- Optional fresnel edge heat glow on silhouettes
- Subtle vertex displacement for a living surface
- World-space flow mode for seamless tiling across large lakes and terrains
- LavaEmbers - rising ember particles, fully code-driven, build-safe
- Two ready material presets + drag-and-drop prefabs + demo scene
WHAT'S INCLUDED:
- LavaFlow surface shader
- ElementalParticle shader (used by the embers)
- LavaEmbers component
- Material presets: Lava, LavaCurrent
- Prefabs: LavaPool (surface + embers), LavaEmbers
- Demo scene + full PDF documentation
REQUIREMENTS:
- Universal Render Pipeline (URP). URP only - no Built-in or HDRP in this version.
- Developed and tested on Unity 6.
ZERO DEPENDENCIES:
Every effect is procedural - all particle textures are generated at runtime. No external packages, no texture files, nothing to break.
No textures to import. No dependencies. No setup. Drop the prefab into your scene, or apply the material to any mesh, and you have living, glowing lava.
KEY FEATURES:
- Fully procedural LavaFlow shader - nothing to import, generated in-shader
- Animated flow with adjustable speed, direction, scale and turbulence
- Molten bubbling + optional bursting bubble pops
- HDR heat glow with pulsing, emission tint (recolor to toxic/alien), and hot-white control
- Optional hardened crust plates with glowing cracks between them
- Optional fresnel edge heat glow on silhouettes
- Subtle vertex displacement for a living surface
- World-space flow mode for seamless tiling across large lakes and terrains
- LavaEmbers - rising ember particles, fully code-driven, build-safe
- Two ready material presets + drag-and-drop prefabs + demo scene
WHAT'S INCLUDED:
- LavaFlow surface shader
- ElementalParticle shader (used by the embers)
- LavaEmbers component
- Material presets: Lava, LavaCurrent
- Prefabs: LavaPool (surface + embers), LavaEmbers
- Demo scene + full PDF documentation
REQUIREMENTS:
- Universal Render Pipeline (URP). URP only - no Built-in or HDRP in this version.
- Developed and tested on Unity 6.
ZERO DEPENDENCIES:
Every effect is procedural - all particle textures are generated at runtime. No external packages, no texture files, nothing to break.
Current offers including this asset
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Unity Free Asset 2026-10-31 2026-11-07
Ends Nov 7, 2026