Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.99. The latest store price is $59.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $59.99 | Latest store price | |
| $29.99 | Unity New Release Discount 2026-08-04 2026-08-18 | |
| $29.99 | Unity New Release Discount 2026-08-04 2026-08-18 | |
| $59.99 | Unity First Price 2026-08-04 2026-08-04 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Reflectra: World Space Global Reflections URP
It combines a voxelized world-space reflection volume and optional screen-space reflections and planar reflection surfaces so polished materials can react to moving lights, props, rooms, and camera movement. Use it for interiors, architectural visualization, stylized scenes, polished floors, mirrors, water planes, sci-fi environments, and other scenes where baked reflection probes are not enough.
Reflectra is built around a URP renderer feature and a configurable settings asset. Add a reflection volume to define the active world area, tune resolution and update budget, then let reflective materials respond through smoothness, SSR, voxel fallback, filtering, and temporal history. For surfaces that need exact local reflection, add the planar reflection component to a renderer and control texture size, update cadence, distance fade, layer masks, HDR, mipmaps, and performance skips.
Key features:
- URP renderer feature for voxelization, reflection compositing, and planar overlay
- Voxelized global reflection volume for dynamic scene contribution
- Screen-space reflections with voxel fallback
- Optional planar reflection surfaces for mirrors, floors, water, and polished planes
- Camera-following reflection volumes with snap and update-distance controls
- Quality/performance controls for voxel resolution, ray steps, update rate, filtering, blur, shadows, and SSR
- Debug modes for composite, voxel hit mask, and forced reflection response
- Quick setup tools
- Included example scene, shaders, settings asset, offline web and pdf documentation.
- Optional Enviro 3 compatibility helper
- Works great with other lighting assets like H-TRACE for global illumination.
Support channel: https://discord.gg/DpPbeeNUHb