About Recolor Tool (UV Editor) by ithappy
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
The tool is perfect for stylized projects, low poly assets, rapid prototyping. Main Features: Fast model recoloring, Real-time preview, Support for multiple materials and UV channels, Ability to hide and show individual model parts, Convenient workflow for LODs and complex models, Ability to assign Master Material to any assets, Convenient and sufficient toolset for working in UV space, Fast model saving, Works on URP, HDRP, and Built-in. Getting Started: After importing the tool into your project, open: Tools > ithappy > Recolor Tool (UV Editor). Click Test Assets to load our sample model and play with it. When you are ready, drag your own asset into the Asset field. Open the Asset Viewer to preview changes live. Select parts of the model and move them around in the UV space. Click Save when you are done. The asset is updated and re-saved for you. Interface Overview - Top Panel: Asset field for selecting or dragging the model, Materials selects the material to edit, UV switches between available UV channels, Parts selects the model part to work with, Visibility temporarily hides selected model parts, Apply MM assigns the master material and palette texture. UV Tools: Rect rectangular UV selection, Lasso freeform UV selection, Color changes color of selected UV Shell, Center centers UV workspace, Focus moves selected UV area to center, Copy/Paste for UV Shell coordinates, Test Asset loads prepared test model.