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Realtime Area Lights preview
Unity

Realtime Area Lights

By PetaBytes

Current price
$30
Lowest recorded
$30
0/ 5 (2) 34 likes
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Price history

Lowest recorded standalone price: $30. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Realtime Area Lights Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $15.00 $30.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Realtime Area Lights

  • Art & Visuals > VFX
This package extends Unity’s lighting system, no longer limited by point/spot/directional light types. It can help you build more realistic and more wonderful game scenes.

Features:

Super Easy to Integrate
Designed with user-friendliness in mind, this package can be seamlessly integrated into your project by simply adding a simple Shader Graph node or modifying just a few lines of code.

Realistic
Physically based lighting calculation, precise for both glossy and diffuse surface. It can be used to create a wide variety of lighting atmospheres, such as cyberpunk style, sci-fi style, indoor scenes, laser light rays, and more.

High Perfromance
Realtime area lighting without any screen space tracing/ raytracing, compatible with common hardware, even on mobile devices.

Currently supported light types
- Polygon lights with customizable polygon shapes.
- Line/Tube lights with arbitrary length.
- Static/dynamic textured rectangle polygon light.

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Unity price last checked .

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