Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Real Whirl Swish Sounds
- Audio > Sound Effects & Ambience
Air-slicing swish whirr sounds
Real Whirl Swish Sounds: The Raw Energy of a Spinning Rope/Cable/Blade Weapon/Movement
The sharp whirr-swish created by spinning a rope or heavy cable through air delivers pure motion energy. Unlike synthetic sweeps, these sounds are driven by real aerodynamic turbulence and natural air displacement.
As speed increases, the tone becomes brighter and more aggressive. Thicker cables add low-end weight, while lighter ropes create cleaner, faster swishes. The physics behind this motion aligns with principles discussed in The Feynman Lectures on Physics, where moving objects generate frequency and pressure variations in air.
Ideal For:
- Melee weapon swings
- Magic spell build-ups
- Projectile fly-bys
- Lasso/whip movements
- Cinematic transitions
- UI swipe sounds
Real Whirl Swish Sounds: The Raw Energy of a Spinning Rope/Cable/Blade Weapon/Movement
The sharp whirr-swish created by spinning a rope or heavy cable through air delivers pure motion energy. Unlike synthetic sweeps, these sounds are driven by real aerodynamic turbulence and natural air displacement.
As speed increases, the tone becomes brighter and more aggressive. Thicker cables add low-end weight, while lighter ropes create cleaner, faster swishes. The physics behind this motion aligns with principles discussed in The Feynman Lectures on Physics, where moving objects generate frequency and pressure variations in air.
Ideal For:
- Melee weapon swings
- Magic spell build-ups
- Projectile fly-bys
- Lasso/whip movements
- Cinematic transitions
- UI swipe sounds