Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.50$1950. The latest store price is $39$39.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$39$39
Latest store price
$19.50$1950
Unity Discount 2026-07-15 2026-07-29
$39$39
Unity First Price 2026-07-15 2026-07-22
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
Real-Time Full Body Tracking System is an advanced Unity plugin that delivers real-time face, hand, and full-body tracking using any standard RGB camera, no depth sensors or specialized hardware required. Designed for creators, developers, and VTubers, it enables instant animation of humanoid avatars, digital humans, and virtual characters with natural motion, gestures, and expressive facial animation without manual calibration or complex setup. Built as an extended and enhanced system, it includes all core capabilities of TrackerForAll while introducing higher-fidelity tracking features for more realistic and expressive results. Key Features: All-in-One Tracking (Face, hand, and full-body tracking in a single unified system), Instant Setup (No T-pose, calibration, or external configuration required), Multi User support for simultaneous tracking of multiple users within the same camera view, Self-Contained Solution with no external dependencies, RGB Camera Only using standard webcams and mobile device cameras, Modular Architecture enabling independent activation of face hand and body tracking, Humanoid Avatar Ready compatible with Ready Player Me avatars and custom humanoid rigs, Full-Body Motion Capture supporting natural body tracking with up to 180 degree rotation, Detailed Finger Tracking capturing individual finger movements for realistic hand animation, Advanced Wrist Tracking for accurate wrist position and rotation, Facial Expression Tracking supporting blinking smiling and blendshape-based expressions, Enhanced Head Tracking for smooth and stable head rotation, Smooth Motion System with adjustable smoothing and auto-scaling, Demo Scenes Included with multiple ready-to-use examples, Built for VTubers and Digital Humans ideal for virtual avatars live streaming virtual production and character animation. Performance Note: To achieve higher fidelity tracking including fingers facial expressions and enhanced head movement, the system performs additional processing compared to TrackerForAll resulting in slightly higher computational cost but significantly improved realism and animation quality. Use Cases include VTubers and Live Streaming Avatars, Digital Humans and Virtual Characters, Motion Capture for Games and Animation, AR and VR Virtual Presence and Interaction, Gesture-Based UI and Training Applications, Virtual Try-On and Fitness Avatars, Remote Collaboration and Educational Simulations.
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