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Ravel Arrows preview
Unity

Ravel Arrows

By Lens Labs

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $17.98. The latest store price is $19.99.

Recorded prices for Ravel Arrows 4 price observations from Sep 1, 2026 to Nov 2, 2026. Lowest recorded price $17.98. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Sep 1, 2026: $17.98. Unity New Release Discount 2026-09-01 2026-09-15 Sep 1, 2026: $17.98. Unity New Release Discount 2026-09-01 2026-09-15 Sep 3, 2026: $19.98. Unity First Price 2026-09-03 2026-09-03 Nov 2, 2026: $19.99. Latest store price Sep 1, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-09-03 2026-09-03
$17.98Unity New Release Discount 2026-09-01 2026-09-15
$17.98Unity New Release Discount 2026-09-01 2026-09-15

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Ravel Arrows

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Level & World Building
  • Art & Visuals > UI & GUI
Ravel Arrows is a complete mobile puzzle game template built around a single satisfying mechanic: tap an arrow to pull it off the board, but it can only leave if nothing blocks its path. Untangle the dependencies, one arrow at a time.

What's included:
- Four fully built screens: Main Menu with level select and a Daily Challenge, an in-level HUD, a Victory screen with star ratings and score, and a Game Over flow.
- A procedural puzzle generator across four difficulty tiers (Easy, Medium, Hard, Extra), tuned for dense, satisfying boards.
- Full meta progression: level unlocks, star totals, best times, and hit‑point‑based mistakes with a Game Over state.
- A Daily Challenge that's the same puzzle for every player, seeded by date.
- Camera work that frames each board with a size‑scaled establishing zoom and a mistake shake.
- Zero third‑party dependencies – every icon, gradient, and sound effect is generated in code.

Solvable by construction, not by luck:
Every puzzle ensures a later arrow can only be blocked by an earlier one; the dependency graph is a directed acyclic graph by design, and every generated board is verified before it is shown to the player. No dead ends ever.

Built to be re‑themed:
- One "RavelBrandKit" asset lets you set your own game name, logo, and star/heart artwork – no code required.
- One "UITheme" file controls every color and font size across all four screens.
- Every button label and headline is a plain Inspector field, per screen.
- Drop in your own font and audio clips, or keep the built‑in procedurally generated defaults.

Unity price last checked .

Prices and availability may change.