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Random Toolkit preview
Unity

Random Toolkit

By Daniel Buckley

$10

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.

Recorded prices for Random Toolkit 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price $10. Exact dates and prices are listed below. $0.00 $5.00 $10.00 Nov 2, 2026: $10. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$10Latest store price

About Random Toolkit

Random Toolkit provides a range of new tools and benefits for implementing randomness in your games. It implements 2 new random number generators which improve upon Unity’s built in one. Xorshift1204*Mersenne Twister. Over 50 new ways to utilize randomness. Randomized array and list elements - Shuffled, unique elements, weighted. Weighted randomness - With arrays or animation curves. Random colors - Extract from gradients and textures. Random points in 3D and 2D shapes - With uniform distribution and rotation. Spheres, cubes, cones, cylinders, capsules, convex 2D polygons. Random uniform quaternions - as well as degrees and radians. State serialization - For saving to disk or networking. Random doubles and ulongs - For better precision. Re-written Unity RNG to allow instancing - Implementation of the Xorshift128* algorithm. Offsetting the position, rotation, and scale of selected GameObjects. Resource to learn about RNGs, how to set up, and extensive scripting API.

Unity price last checked .

Prices and availability may change.