Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Rain Drop Effect-Built-In
- Art & Visuals > VFX
Windshield FX Pro is a camera-based windshield effects system designed specifically for driving games, vehicle simulators and cockpit-style experiences.
The effect is rendered as a post-process camera effect and does not require glass materials or object-based shaders. Rain droplets, fog (condensation) and wiper interaction are simulated entirely in screen space, making integration fast and reliable.
The system uses persistent screen-space masks stored in RenderTextures. When the wiper passes over the screen, the cleaned area remains visible and slowly becomes wet again over time, creating a natural and believable windshield behavior.
Wiper motion can be driven by:
An animated 3D wiper model
Or manually via angle parameters
Asymmetric calibration options are included to ensure accurate left/right wiper alignment.
All parameters are fully adjustable at runtime, allowing easy tuning for different weather conditions and vehicle types.
This asset is ideal for:
Driving and racing games
Vehicle and traffic simulators
Cockpit or dashboard camera views
VR driving experiences
Note:
This asset works as a camera effect only and is intended for first-person or cockpit-style views.
The effect is rendered as a post-process camera effect and does not require glass materials or object-based shaders. Rain droplets, fog (condensation) and wiper interaction are simulated entirely in screen space, making integration fast and reliable.
The system uses persistent screen-space masks stored in RenderTextures. When the wiper passes over the screen, the cleaned area remains visible and slowly becomes wet again over time, creating a natural and believable windshield behavior.
Wiper motion can be driven by:
An animated 3D wiper model
Or manually via angle parameters
Asymmetric calibration options are included to ensure accurate left/right wiper alignment.
All parameters are fully adjustable at runtime, allowing easy tuning for different weather conditions and vehicle types.
This asset is ideal for:
Driving and racing games
Vehicle and traffic simulators
Cockpit or dashboard camera views
VR driving experiences
Note:
This asset works as a camera effect only and is intended for first-person or cockpit-style views.