Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29. The latest store price is $29, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $29 | Latest store price |
About RACING AI DRIVER: AI Car Controller.
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Retro & Arcade
AI Racing System
Bring your tracks to life with AI-controlled racers.
The AI system allows computer-controlled vehicles to navigate your racing environment, follow racing routes and compete alongside the player.
Features include:
- AI vehicle control
- Waypoint-based navigation
- Route following
- Steering and speed control + Drifting
- AI acceleration and braking + Overtaking
- Racing line behaviour
- Multiple AI vehicles on the same track
- Support for branching routes and shortcuts
- Configurable AI behaviour
- Designed for arcade-style racing
Create races with multiple opponents without having to build an AI driving system from scratch.
Waypoint System
The included Waypoint System provides the foundation for both AI navigation and race-track routing.
Create racing routes directly inside the Unity Editor and connect waypoints to form your track.
The system supports:
- Easy waypoint placement
- Automatic waypoint linking
- Sequential route navigation
- Branching paths
- Shortcut routes
- Route-based AI navigation
- Customizable waypoint settings
- Editor-based waypoint creation tools
Build simple point-to-point routes or more complex racing tracks with alternate paths and shortcuts.
Bring your tracks to life with AI-controlled racers.
The AI system allows computer-controlled vehicles to navigate your racing environment, follow racing routes and compete alongside the player.
Features include:
- AI vehicle control
- Waypoint-based navigation
- Route following
- Steering and speed control + Drifting
- AI acceleration and braking + Overtaking
- Racing line behaviour
- Multiple AI vehicles on the same track
- Support for branching routes and shortcuts
- Configurable AI behaviour
- Designed for arcade-style racing
Create races with multiple opponents without having to build an AI driving system from scratch.
Waypoint System
The included Waypoint System provides the foundation for both AI navigation and race-track routing.
Create racing routes directly inside the Unity Editor and connect waypoints to form your track.
The system supports:
- Easy waypoint placement
- Automatic waypoint linking
- Sequential route navigation
- Branching paths
- Shortcut routes
- Route-based AI navigation
- Customizable waypoint settings
- Editor-based waypoint creation tools
Build simple point-to-point routes or more complex racing tracks with alternate paths and shortcuts.