Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $10.50 | Unity New Release Discount 2026-07-29 2026-08-05 | |
| $10.50 | Unity New Release Discount 2026-07-29 2026-08-05 | |
| $15 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About QuickBuilder | Modular Building Tool
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
One-Click Placement: Build walls, floors, roofs and decoration instantly, directly from the Editor Window. Select your desired module and click once in the scene to snap it into place.
Auto-Wall Finish: Automatically caps open geometry to create closed rooms.
Material Channels: Change wall, roof, and accent colors independently in the inspector without creating new materials.
Floor Copy: Duplicate an entire floor layout upward for multi-story buildings.
Automated Trims: Generate baseboards and architectural edge trims along built walls.
Layer Visibility Toggles: Hide exterior walls or roofs while working on interiors.
Furniture Snapping: Place props with built-in alignment to grids and walls.
Auto-Wall Finish: Automatically caps open geometry to create closed rooms.
Material Channels: Change wall, roof, and accent colors independently in the inspector without creating new materials.
Floor Copy: Duplicate an entire floor layout upward for multi-story buildings.
Automated Trims: Generate baseboards and architectural edge trims along built walls.
Layer Visibility Toggles: Hide exterior walls or roofs while working on interiors.
Furniture Snapping: Place props with built-in alignment to grids and walls.