Quick Object Placement System Pro - Save & Load System
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price | |
| $19.98 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Quick Object Placement System Pro - Save & Load System
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Level & World Building
- Art & Visuals > UI & GUI
The system follows a smooth workflow where items are first ordered through the inventory and appear as box objects. Upon interaction, a preview object is activated, allowing precise positioning with real-time visual feedback. The preview uses color states to indicate valid and invalid placement based on surface layers. Once confirmed, the object is instantiated at the selected location.
A flexible layer-based validation system ensures logical placement. Furniture can only be placed on furniture surfaces, while sanitary items are restricted to sanitary areas, preventing incorrect placement.
A key feature of this package is its saving and loading system. All placed objects, including furniture, sanitary items, and even spawned box objects, are automatically saved with their position and rotation. When the user returns, the scene is restored exactly as it was using Unity JSON-based data storage, ensuring persistence across sessions.
The package includes a fully functional and customizable UI system with category selection, item browsing, and a cart-based price panel. Users can add items, view total cost, and complete the placement process efficiently.
The system is modular, scalable, and optimized for both PC and mobile platforms, making it suitable for simulation games, house design systems, and interactive environment builders.