Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is $6.99.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $6.99 | Latest store price | |
| $6.99 | Unity Permanent Increase 2026-09-17 2026-09-24 | |
| FREE | Unity First Price 2026-08-11 2026-08-11 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Quick Object Placement System Lite
- Tools, Systems & Learning > Level & World Building
Quick Object Placement System Lite provides a streamlined and easy-to-use object placement solution for structured environment building and interactive scene creation.
The package allows users to select objects and place them directly into the scene using a real-time placement preview system. Before placement, a preview object follows the cursor or touch position, providing instant visual feedback for accurate positioning. The preview changes color to indicate whether the current location is valid or invalid for placement, helping users build environments with confidence.
A powerful multi-layer placement validation system is included, allowing each placeable object to be assigned to specific target layers. This ensures that objects can only be placed on their designated surfaces. For example, furniture can be restricted to furniture layers, sanitary objects to sanitary layers, or decorative items to custom-defined layers. This layer-matching system helps maintain logical placement rules and prevents incorrect object positioning.
The package includes a clean and customizable placement workflow that is easy to integrate into existing projects. Developers can quickly add new placeable objects, configure placement rules, and customize visual feedback to match their project's requirements.
Designed with a modular architecture, the system is optimized for both PC and mobile platforms, making it suitable for simulation games, house-building systems, interior design applications, and interactive environment creators.
Features you Get:
- placement workflow (Preview → Instantiate)
- Layer-based placement validation (Valid & Invalid Layers system)
- Real-time preview with dynamic color feedback (valid/invalid states)
- Smooth preview movement with camera-follow behavior
- Adjustable preview offset and placement settings
- Raycast-based surface detection system
- Prefab-based setup for easy customization
- Manager-based architecture for centralized control
- Clean and modular scripts for easy extension
- Mobile & PC-both controls and performance support
Important: The Unity Input System and Cinemachine packages must be installed in your project for the asset to function correctly.
Upgrade to Pro
For additional functionality, check out the Pro version:
Quick Object Placement System Pro - Save & Load System
The package allows users to select objects and place them directly into the scene using a real-time placement preview system. Before placement, a preview object follows the cursor or touch position, providing instant visual feedback for accurate positioning. The preview changes color to indicate whether the current location is valid or invalid for placement, helping users build environments with confidence.
A powerful multi-layer placement validation system is included, allowing each placeable object to be assigned to specific target layers. This ensures that objects can only be placed on their designated surfaces. For example, furniture can be restricted to furniture layers, sanitary objects to sanitary layers, or decorative items to custom-defined layers. This layer-matching system helps maintain logical placement rules and prevents incorrect object positioning.
The package includes a clean and customizable placement workflow that is easy to integrate into existing projects. Developers can quickly add new placeable objects, configure placement rules, and customize visual feedback to match their project's requirements.
Designed with a modular architecture, the system is optimized for both PC and mobile platforms, making it suitable for simulation games, house-building systems, interior design applications, and interactive environment creators.
Features you Get:
- placement workflow (Preview → Instantiate)
- Layer-based placement validation (Valid & Invalid Layers system)
- Real-time preview with dynamic color feedback (valid/invalid states)
- Smooth preview movement with camera-follow behavior
- Adjustable preview offset and placement settings
- Raycast-based surface detection system
- Prefab-based setup for easy customization
- Manager-based architecture for centralized control
- Clean and modular scripts for easy extension
- Mobile & PC-both controls and performance support
Important: The Unity Input System and Cinemachine packages must be installed in your project for the asset to function correctly.
Upgrade to Pro
For additional functionality, check out the Pro version:
Quick Object Placement System Pro - Save & Load System