Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Quick Command Console
- Tools, Systems & Learning > Development Tools & Automation
This asset is developed in your project to easily invoke mechanics and accelerate your testing process.
What does this package provide for you? ;
- It allows you to quickly call methods without interacting with the game in-game.
- Adaptable to any project
- Allows you to quickly test your features
- Variety of useful tabs.
Command Console Features;
- You can call both static and non-static methods present in the scene.
- Supports methods
- Supports int,float,boolean,string,enum
- Quick And Easy implementation
- all consists of c# codes
-Easily invoke the methods you have implemented.
- Configure the console in a way that only those who know the password can access it.
-Observe the performance metrics of your project.
-View the system specifications of your computer.
-Track log messages.
-Since it is based on OnGUI, it can work with a script attached to a single GameObject, and there is no spawning or scaling of any child objects involved.
-With the feature of suggesting inputs based on what you type and displaying the parameters of the method you want to call, the console enables you to handle your testing process quickly and without any difficulty.
What does this package provide for you? ;
- It allows you to quickly call methods without interacting with the game in-game.
- Adaptable to any project
- Allows you to quickly test your features
- Variety of useful tabs.
Command Console Features;
- You can call both static and non-static methods present in the scene.
- Supports methods
- Supports int,float,boolean,string,enum
- Quick And Easy implementation
- all consists of c# codes
-Easily invoke the methods you have implemented.
- Configure the console in a way that only those who know the password can access it.
-Observe the performance metrics of your project.
-View the system specifications of your computer.
-Track log messages.
-Since it is based on OnGUI, it can work with a script attached to a single GameObject, and there is no spawning or scaling of any child objects involved.
-With the feature of suggesting inputs based on what you type and displaying the parameters of the method you want to call, the console enables you to handle your testing process quickly and without any difficulty.