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Quests - Spark Plugin preview
Unity

Quests - Spark Plugin

By Blink

$49.99

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.

Recorded prices for Quests - Spark Plugin 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $49.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Oct 31, 2026: $49.99. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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$49.99Latest store price

About Quests - Spark Plugin

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
SALE: 75% off from July 29–August 11, 2026. Regular price: $39.99. Sale price: $9.99
BUILD COMPLETE GAMES, NEVER WRITE CODE
Spark is a no-code game framework for Unity by Blink.
WHAT IS INCLUDED IN THIS PLUGIN?
Quests:
Create unlimited quests for your game. Each quest supports a configurable category, accept requirements, any number of objectives, guaranteed rewards, and selectable rewards the player must choose from.
Quest Categories:
Organize your quests into categories, each with a configurable display color and sort order in the quest journal. Such as Main or Side quests.
Objective types:
Add any number of objectives per quest. Currently supported objective types:
Craft an item
Enter a scene
Equip an item
Gain currency
Reach total currency
Interact with an NPC
Kill NPCs
Loot items
Reach a class level
Reach a profession level
Reach a character level
Unlock a class
Unlock a profession
Unlock a crafting recipe
Use an ability

Reward types:
Each quest can have Guaranteed rewards which the player will always receive, and Selectable rewards where the player must pick a configurable number from the list. Currently supported reward types:
Gain currency
Gain experience
Gain item
Gain level
Trigger a Spark trigger
Unlock a class
Unlock a profession
Unlock a crafting recipe
Unlock a spellbook

Requirements:
You decide when a player is able to accept a quest thanks to Spark's robust requirement system. Additionally, gate any other content behind a quest status requirement to check whether a specific quest is active, completed, or in any other state.
UI:
Ready to use UI that will:
Display an indicator above NPCs showing whether a quest is available, in progress, or ready to turn in, updated in real time as quest state changes
Show a Quest Info Panel when interacting with an NPC, displaying the quest name, description, objectives, selectable rewards, and guaranteed rewards, with buttons to accept, refuse, abandon, or turn in
Display a Quest Journal Panel with all active quests grouped by category, full objective tracking, reward display, abandon button, and a turn in button for quests configured to allow journal turn-in without requiring an NPC interaction
Show a Quest Tracker in the HUD displaying all currently tracked quests and their objective progress in real time, with a toggle button to show or hide the list

NPC Integration:
Fully integrated with the NPCs plugin out of the box:
NPC interaction type: Give Quest
NPC interaction type: Turn In Quest

Trigger Integration:
Usable anywhere Spark Triggers are supported:
Add or remove a quest
Complete a specific quest objective by index, or fully complete all objectives at once

Integrated with Spark's Save System:
All quest progress is saved and will load automatically in future sessions.

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