Quests 2 | Game Creator 2
Rated 5.0/5 from 28 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $25.20. The latest store price is $59.99.
View 6 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $59.99 | Latest store price | |
| $25.20 | $25 Sale | |
| $29.99 | Unity Discount 2026-07-01 2026-07-08 | |
| $29.99 | Unity Discount 2026-06-24 2026-07-01 | |
| $59.99 | Unity First Price 2026-06-19 2026-06-26 | |
| $29.99 | Unity Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Quests 2 | Game Creator 2
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
Create Quests with intricate subtasks that interwine between them and branch off to different complete different outcomes! Or create simple Tasks that follow a linear path. It's all up to you!
- Every Quest is a separate asset
- A Quest is made of a tree-like structure of Tasks
- Every Task can contain Subtasks
- Track one or multple Quests at the same time
- Define world positions as Points of Interest
- Automatically display a Minimap with POIs
- Includes a Navigation Compass example
- Display Indicators on top of POIs, even off-screen
- Complete Journal and HUD
Each Quest is fully integrated with Game Creator's Visual Scripting. Creating rewards after completing a quest, spawning events when activating a Task, among others, is a piece of cake!
Attach the Journal component to any object to allow them to track Quests. You can give missions to not only the player but any other character!
Automatically save all quest's progress adding the Journal memory onto a Remember component.
Includes
- Source code
- Examples & Templates
Learning Resources
- Documentation
- Courses
- Youtube