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Puppet Master Integration for Game Creator 2 preview
Unity

Puppet Master Integration for Game Creator 2

By Auxilium

$34.99

About Puppet Master Integration for Game Creator 2

PuppetMaster gives characters a physical body. This integration connects it to Game Creator 2 so your characters ragdoll when they die, get knocked down by hits and explosions, and stand back up, all from visual scripting. No coding needed.
The Puppet Character Bridge keeps the puppet quietly following the animation while the character is alive, so movement stays perfectly smooth. The moment the character dies, the body goes limp and falls for real. Revive the character and it pins back up. An optional timer can bring knocked down characters back to their feet on their own.
The Apply Hit Force instruction pushes the body part nearest to the hit point, in the direction you choose. Shoot a shoulder and the shoulder snaps back. Turn on Knock Down and one node ragdolls the character and sends it flying, perfect for finishing shots and explosions.
Shooters, brawlers, RPGs, stealth games, anything with characters that fall. Every force, direction, and timing is set in the inspector and visual scripting.

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