Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99$599. The latest store price is $5.99$599, matching the lowest recorded price shown here.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$5.99$599
Latest store price
$5.99$599
Unity First Price 2026-11-04 2026-11-04
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PSX Space Station Interior - Low Poly PS1 Retro Kit
Theme > Stylized
Theme > Low Poly
Theme > Retro & Arcade
Theme > Sci-fi & Space
Theme > Buildings & Infrastructure
Art & Visuals > 3D
Art & Visuals > Textures & Materials
Build your own PS1-era space station with this pack of 89 low-poly, retro-styled 3D models, made for horror, survival and sci-fi games. Modular 4 m corridor pieces (straight, corner, T, junction, end cap, bulkhead and ramp) snap together with wall, floor and ceiling panels, bulkhead doors, an airlock chamber and round hatches. Fill the rooms with cryo pods (closed, open and broken), a medbay bed and body scanner, control consoles, wall screens, server racks and a generator, plus cargo crates, a shipping container, lockers, bunk beds, a mess table with seats, a lab bench, oxygen tanks, a fire extinguisher, a space suit on its rack and a maintenance robot. Pipes, vents, cable bundles, ladders, ceiling lights, warning signs and debris finish the look. Everything shares one 128x128 pixel atlas in a cool steel, teal and orange palette, with vertex-colour grime for that chunky PlayStation feel. Each model is 24 to 660 triangles, built in metres with a clean origin.
In Unity you get one prefab per model with a MeshCollider, one shared material using the included PSX vertex-lit shader (Built-in Render Pipeline), the atlas imported with point filtering and no compression, and a demo scene that lays out every model. The source FBX files are included.
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