Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99$599. The latest store price is $5.99$599, matching the lowest recorded price shown here.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$5.99$599
Latest store price
$5.99$599
Unity First Price 2026-11-04 2026-11-04
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PSX Abandoned Hospital - Low Poly PS1 Retro Kit
Theme > Stylized
Theme > Low Poly
Theme > Retro & Arcade
Theme > Buildings & Infrastructure
Theme > Modern
Art & Visuals > 3D
Art & Visuals > Textures & Materials
Build a decaying PS1-era hospital with 86 low-poly, retro-styled 3D models, made for horror, survival and liminal games. Modular 4 m walls (corridor, ward and operating room variants, with doors, windows, stains and damage), floors and ceilings snap together with single and double swing doors, an elevator, working and broken ceiling lights, exit signs and wall clocks. Fill the rooms with beds, gurneys, a stretcher, a wheelchair, IV stands, a heart monitor, a defibrillator cart, curtains and oxygen tanks; an operating table and lamps, trays, a cabinet, sinks and anesthesia gear; a reception desk, waiting chairs, a vending machine, a filing cabinet, shelves, lockers and bins; morgue drawers and a morgue table, body bags, blood and sheet decals; plus a laundry cart, a mop bucket, warning signs, a toilet stall, debris and an extinguisher. Everything shares one 128x128 pixel atlas with vertex-colour grime for that chunky PlayStation look. Each model is 24 to 236 triangles, built in metres with a clean origin.
In Unity you get one prefab per model with a MeshCollider, one shared material using the included PSX vertex-lit shader (Built-in Render Pipeline), the atlas imported with point filtering and no compression, and a demo scene that lays out every model. The source FBX files are included.
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