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PRPC - Parkour Rigidbody Player Controller preview
Unity

PRPC - Parkour Rigidbody Player Controller

By Alek Games

$40

Rated 5.0/5 from 8 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $40. The latest store price is $40, matching the lowest recorded price shown here.

Recorded prices for PRPC - Parkour Rigidbody Player Controller 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $40. Exact dates and prices are listed below. $0.00 $20.00 $40.00 Oct 31, 2026: $40. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$40Latest store price

About PRPC - Parkour Rigidbody Player Controller

PRPC - Parkour Rigidbody Player Controller is a fully documented, customizable advanced Rigidbody-based movement system made for Parkour movement based games. If you want to spice up your game with some parkour and better controls this is the perfect choice.

PRPC has an advanced wall running system that needs no extra wall setup. With combination with the ledge climbing and vertical climbing (ladders etc.) features, you can make a truly amazing and satisfying experience for the player.

With PRPC you can create any kind of movement type (assuming it is physics based). You can make the player gather velocity by diagonal jumping, or automatically normalize inputs, and make it seem more stiff.

PRPC handles all counter forces on its own, which gives you incredible control over how fast/slow the player will stop in certain situations.

With the crouch system, you can make amazing slope sliding or hide easter eggs in sneaky hide spots. System detects if you can't uncrouch to avoid clipping.

PRPC has an automatic moving platform system with no weird parenting. You can make some platforms more slippery while others stiff. All setup you need is to assign a tag and it will work.

PRPC is equipped with a powerful additive screen shake effects system. There is a wallrun cam tilt too. PRPC has 18 events to extend the system. PRPC supports changing gravity direction for curved worlds/gravity etc.

Main controller features:
- 8 dir movement using physics with optional input normalization and align forces to slopes
- Customizable counter force
- Jumping with koyote times and timeout options
- Ledge climbing
- Moving platforms with velocity inheriting when jumping from them
- Wall running (even on curved surfaces, all using physics)
- Wall jumping
- Crouching
- Vertical climbing (ladders etc.)
- Smart velocity altering
- Non uniform orientation for changing gravity
- Additional gravity
- Precise detection using a separate detection system
- Full debug window

Camera controller features:
- Sensitivities
- Non jittery movement

Shake effects features:
- Shake any transform in desired way
- 4 smooth modes
- Make continuous shakes
- Add shakes together without creating new objects for offsets

Supports:
- Interactions with other physics objects
- Adding force for jump pads, explosions etc.
- Any camera controller
- Any input system
- Dani's grapple hook

The full source code of the system is provided. The code is clean, public functions have summaries, and it is split into regions. All values are documented with tooltips. You can easily edit/add your own functionality.

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