Unity
Props Placement Tool
$5
Rated 4.0/5 from 5 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $5 | Latest store price |
About Props Placement Tool
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
The Props Placement Tool is a powerful editor extention that allows you to place larger amount of objects on your scene. Define a control pattern with a few clicks, and then set the wide range of randomness. This tool will definitely speed up your workflow and won't mess up your project thanks to its lightweight design.
Useful for place trees, fences, cars in a parking place or randomized rocks on the terrain.
Features
Object placement along line/circle/curve/grid pattern
Object placement individually
Set quantity with count or per distance
Random or sequential placement order
Keep empty the first/last position, or use only thats
Customizable fill rate
Seed based randomization
Place multiple objects
Drag&Drop inspector design
Set objects' parent
Place on surface with raycast adjustment
Add offset position/rotation/scale
Add random position/rotation/scale
Dockable window
Undo / Redo support
Save / Load configuration
Lightweight
Useful for place trees, fences, cars in a parking place or randomized rocks on the terrain.
Features
Object placement along line/circle/curve/grid pattern
Object placement individually
Set quantity with count or per distance
Random or sequential placement order
Keep empty the first/last position, or use only thats
Customizable fill rate
Seed based randomization
Place multiple objects
Drag&Drop inspector design
Set objects' parent
Place on surface with raycast adjustment
Add offset position/rotation/scale
Add random position/rotation/scale
Dockable window
Undo / Redo support
Save / Load configuration
Lightweight