Unity
Projectile Factory - Behavior Based Projectile System [+Skills for CLI / MCP]
By Magic Pig Games / Infinity PBR
$22.50
$45
50% off
Rated 5.0/5 from 9 ratings on Unity.
About Projectile Factory - Behavior Based Projectile System [+Skills for CLI / MCP]
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > VFX
Projectile Factory is a behavior-based projectile system that unifies projectiles into an easy-to-use, extensible, and open framework. Quickly change projectile behavior by swapping behaviors, or create custom behaviors unique to your project.
The system supports projectiles made from any object or particle system, regardless of their source, while maintaining a unified setup. Create the exact projectile types your game needs and make adding new projectiles simple and efficient.
AI Skills let you use Claude Code, Cowork, or other AI tools with or without Unity AI and MCP to create, manage, and code with Projectile Factory. AI-assisted workflows can create new behaviors and set up projectiles from particle systems.
Projectile Factory also supports integrations with particle packages and game modules, enabling game-ready projectiles that can be customized and connected to actors, stats, and gameplay systems.
The system supports projectiles made from any object or particle system, regardless of their source, while maintaining a unified setup. Create the exact projectile types your game needs and make adding new projectiles simple and efficient.
AI Skills let you use Claude Code, Cowork, or other AI tools with or without Unity AI and MCP to create, manage, and code with Projectile Factory. AI-assisted workflows can create new behaviors and set up projectiles from particle systems.
Projectile Factory also supports integrations with particle packages and game modules, enabling game-ready projectiles that can be customized and connected to actors, stats, and gameplay systems.
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