Unity
Project Verification (PRO) - find & auto-fix errors in your project
$49.99
Rated 5.0/5 from 5 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $49.99 | Latest store price |
About Project Verification (PRO) - find & auto-fix errors in your project
- Tools, Systems & Learning > Development Tools & Automation
Null references that only show up at runtime. Import settings silently killing your performance. A broken prefab nobody noticed until the build. In a growing project, these problems multiply faster than you can review them by hand. Project Verification scans your scenes, prefabs and assets, shows every issue in one place — and fixes most of them with one click. 28+ built-in checks: Missing scripts & references, broken prefabs/meshes/shaders/UnityEvents, wrong import settings, oversized textures, audio issues, light settings, UI raycast overhead, mesh Read/Write flags and many more - with automatic fixes wherever possible. Attribute-based validation: Mark your own fields with [VRequired], [VRange], [VNotNull], [VStringCheck] & more - the system validates your components across the whole project and can even block Play Mode on errors. Write your own checks: Every project is different. Adding a custom check (with auto-fix) takes one small class. CI/CD ready: Run every check from the command line - JSON and JUnit XML reports, per-profile runs, configurable failure thresholds and proper exit codes. Fail the build before the bug ships. Render-pipeline aware: Checks understand Built-in, URP and HDRP - no false alarms from HDRP light units. Editor-only code: Zero impact on your builds and runtime performance. Background scanner - validates while you work, without interrupting you. Automatic fixes - one-click fixes for most problems. Keep your project clean! Hierarchy highlighting - results appear directly in your scene and project views. Import settings automation - enforce texture/audio/model import rules and folder structure across the team. Profiles - tailored check sets for artists, developers, audio - including ready-made presets.