Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About Project Bloat Analyzer
- Tools, Systems & Learning > Development Tools & Automation
Project Bloat Analyzer helps you analyze, optimize, and clean up your Unity project with powerful tools that give you full control over what is taking space.
Whether you are preparing a release or trying to speed up your workflow, this editor-only utility lets you quickly find large, unused, or unoptimized assets and fix them with just a few clicks.
Key Features:
Asset Size Report - Scan all assets (Textures, Models, Audio, Prefabs, and more) and view detailed info including file size, compression, and import settings.
Texture Thumbnails - Quickly identify large or unnecessary images with built-in preview thumbnails.
Deep Reference Scanner - Detect usage in scenes, prefabs, ScriptableObjects, materials, and serialized fields.
Unused Asset Detection - Find and safely delete unused files that bloat your project and slow down imports.
Filtering and Sorting - Filter by asset type, sort by size or compression, and isolate the worst offenders.
Auto-Optimize Tools - Reduce texture max size, apply efficient compression, and more.
Export Reports as CSV - Generate clean reports to share with your team or for tracking optimization.
1-Click Cleanup Options - "Clean Unused Only" deletes all unused assets instantly. "Select All / Deselect All" manage selections with ease.
Checkbox Selection + Delete - Select multiple assets and remove them all with a single button.
No runtime code. Compatible with Unity 2020 LTS to 2023+. Supports URP, HDRP, and Built-In Pipeline. Lightweight, clean UI with native Unity styling.
Perfect For:
- Developers preparing for production or release
- Teams looking to track and reduce build size
- Solo devs cleaning up old or legacy projects
- QA or optimization-focused workflows
Whether you are preparing a release or trying to speed up your workflow, this editor-only utility lets you quickly find large, unused, or unoptimized assets and fix them with just a few clicks.
Key Features:
Asset Size Report - Scan all assets (Textures, Models, Audio, Prefabs, and more) and view detailed info including file size, compression, and import settings.
Texture Thumbnails - Quickly identify large or unnecessary images with built-in preview thumbnails.
Deep Reference Scanner - Detect usage in scenes, prefabs, ScriptableObjects, materials, and serialized fields.
Unused Asset Detection - Find and safely delete unused files that bloat your project and slow down imports.
Filtering and Sorting - Filter by asset type, sort by size or compression, and isolate the worst offenders.
Auto-Optimize Tools - Reduce texture max size, apply efficient compression, and more.
Export Reports as CSV - Generate clean reports to share with your team or for tracking optimization.
1-Click Cleanup Options - "Clean Unused Only" deletes all unused assets instantly. "Select All / Deselect All" manage selections with ease.
Checkbox Selection + Delete - Select multiple assets and remove them all with a single button.
No runtime code. Compatible with Unity 2020 LTS to 2023+. Supports URP, HDRP, and Built-In Pipeline. Lightweight, clean UI with native Unity styling.
Perfect For:
- Developers preparing for production or release
- Teams looking to track and reduce build size
- Solo devs cleaning up old or legacy projects
- QA or optimization-focused workflows