Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price |
About Professions - Spark Plugin
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
Spark is a no-code game framework for Unity by Blink.
Create full RPGs, survival games, and more using Spark's custom editor. No scripting required. If you want custom mechanics, Spark's plugin system and included C# source let you extend anything.
Professions:
Create unlimited professions for your game such as Blacksmithing, Cooking, Skinning, and so on.
Trigger Integration:
Usable anywhere Spark Triggers are supported:
Learn a profession
UI:
Ready to use UI that will:
Display all learned professions as a browsable list, with each slot showing the profession icon, name, and a live experience bar
Open a detailed profession info view when a slot is clicked, showing the profession icon, name, experience bar, and all level up rewards sorted by condition type
Display each level up reward as locked or unlocked based on the player's current level in that profession, with configurable locked and unlocked colors
Quest Integration:
Fully integrated with the Quests plugin out of the box:
Quest Objective: Unlock a profession
Quest Reward: Unlock a profession
Character Professions Extension:
When used alongside the Character Customization plugin, each Character entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player when a character using that entry is first created.
Classes Extension:
When used alongside the Classes plugin, each Class entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player the moment that class is unlocked.
Progression Extension:
When used alongside the Progression plugin, each Profession entry can be linked to a dedicated Progression Instance directly in the Spark Editor. That progression track is automatically unlocked and initialized the moment the profession is learned, giving each profession its own independent XP and leveling track with zero manual wiring.
Integrated with Spark's Save System:
All learned professions are saved and will load automatically in future sessions.
Create full RPGs, survival games, and more using Spark's custom editor. No scripting required. If you want custom mechanics, Spark's plugin system and included C# source let you extend anything.
Professions:
Create unlimited professions for your game such as Blacksmithing, Cooking, Skinning, and so on.
Trigger Integration:
Usable anywhere Spark Triggers are supported:
Learn a profession
UI:
Ready to use UI that will:
Display all learned professions as a browsable list, with each slot showing the profession icon, name, and a live experience bar
Open a detailed profession info view when a slot is clicked, showing the profession icon, name, experience bar, and all level up rewards sorted by condition type
Display each level up reward as locked or unlocked based on the player's current level in that profession, with configurable locked and unlocked colors
Quest Integration:
Fully integrated with the Quests plugin out of the box:
Quest Objective: Unlock a profession
Quest Reward: Unlock a profession
Character Professions Extension:
When used alongside the Character Customization plugin, each Character entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player when a character using that entry is first created.
Classes Extension:
When used alongside the Classes plugin, each Class entry gains a Starting Professions section in the Spark Editor. Any professions listed are automatically granted to the player the moment that class is unlocked.
Progression Extension:
When used alongside the Progression plugin, each Profession entry can be linked to a dedicated Progression Instance directly in the Spark Editor. That progression track is automatically unlocked and initialized the moment the profession is learned, giving each profession its own independent XP and leveling track with zero manual wiring.
Integrated with Spark's Save System:
All learned professions are saved and will load automatically in future sessions.