Unity
Procedural Terrain Painter | FREE - Automatic Terrain Texturing
By Staggart Creations · tools/terrain
FREE
Rated 5.0/5 from 84 ratings.
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About Procedural Terrain Painter | FREE - Automatic Terrain Texturing
—————————————— 💖 FREE ASSET ———————————————🎁 This asset is offered entirely free of charge! Donations are accepted to support development.If you found this tool helpful, please consider leaving a review or checking out my other assets.—————————————————————————————————————📄 Documentation | 🟣 Discord | 💬 Forum threadCore features• GPU-accelerated, parameter changes are instantly visible, no baking required.• Stackable and re-orderable modifiers, with blend modes• Heatmap visualizer to highlight the areas where a layer takes effect.• Auto repainting whenever terrain height is modified through scultping or stamping.Modifiers:• Height range• Slope range• Curvature range• Noise• RGBA Texture maskLimitations:• Manual texture painting will be overridden when respawning• Only supports square terrains, laid out in a grid.• Component can't be prefabbed (serialization limitation)Included terrain layers are for demo purposes and fall under the CC0 license. Text file includes source links.Note: The OpenGL and Vulkan graphics API's are not compatible with this asset.> If you were asked to pay for this tool by YouTube content creators, please report this immediately!