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Procedural Sun from Space (URP) preview
Unity

Procedural Sun from Space (URP)

By Shadow Space

$49.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $34.99. The latest store price is $49.99.

Recorded prices for Procedural Sun from Space (URP) 4 price observations from Sep 10, 2026 to Nov 4, 2026. Lowest recorded price $34.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Sep 10, 2026: $49.99. Unity First Price 2026-09-10 2026-09-10 Sep 10, 2026: $34.99. Unity New Release Discount 2026-09-10 2026-09-24 Sep 10, 2026: $34.99. Unity New Release Discount 2026-09-10 2026-09-24 Nov 4, 2026: $49.99. Latest store price Sep 10, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$49.99Latest store price
$34.99Unity New Release Discount 2026-09-10 2026-09-24
$34.99Unity New Release Discount 2026-09-10 2026-09-24
$49.99Unity First Price 2026-09-10 2026-09-10

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Sun from Space (URP)

  • Theme > Sci-fi & Space
  • Theme > Realistic
  • Art & Visuals > VFX
Procedural Sun from Space is a drop-in procedural sun system for Unity URP. Add a cinematic star with an animated lava surface, glowing corona halo, ray-marched chromosphere plasma, and a tiled starfield skybox, with no animation clips, sprite sheets, or video textures required. Perfect for space games, sci-fi environments, planetarium/educational projects, cinematic trailers, and any scene that needs a believable sun at the center of a solar system.

What's Included:
- Lava surface: triplanar FBM shader with flowing, heat-driven detail
- Corona halo: soft rim glow around the sun disk
- Chromosphere plasma: volumetric-style plasma shell with animated spicules
- Starfield skybox: equirectangular tiled space background
- Point light: warm sun light, pre-configured for large-scale scenes
- Editor menus: one-click setup from the GameObject menu
- Runtime API: spawn and control the sun from code

Quick Setup:
1. Use a URP project (Unity 2021.3 LTS or newer).
2. GameObject -> Shadow Space -> Procedural Sun
3. GameObject -> Shadow Space -> Procedural Skybox
4. Add a global Volume with Bloom (recommended: intensity 0.14, scatter 0.42, threshold 0.78).
5. Press Play.

Or use Shadow Space -> Setup Demo Scene to create the sun, skybox, camera rig, and controls in one step.

Customization: Everything is fully procedural and tweakable:
- Sun radius, halo falloff, and halo intensity on the ProceduralSun component
- Lava colors: six gradient stops (dark to hot to white) via LavaColorSettings
- Plasma density, intensity, and variation as material properties or defaults in ProceduralSunResources
- Light intensity and range adjustable on the component
- Toggle plasma and sun sphere at runtime (demo shortcuts: P and S)

Shaders are included as source: edit SunLava, SunHalo, SunChromosphere, and ProceduralSkybox to match your art direction.

Runtime API:
var sun = ProceduralSun.Create();
sun.UpdateSun(Time.time, Camera.main);
sun.Radius = 10.752f;
sun.SetChromosphereVisible(true);
ProceduralSkybox.Create(ProceduralSunResources.SpaceboxTexture);

Requirements:
- Unity 2021.3 LTS or newer
- Universal Render Pipeline (URP) 12+
- URP only, not compatible with Built-in RP or HDRP
- Bloom on a global Volume is recommended for the best corona and plasma look

Unity price last checked .

Prices and availability may change.