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Procedural Lightning VFX Pack preview
Unity

Procedural Lightning VFX Pack

By Tinayaan

$9.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for Procedural Lightning VFX Pack 2 price observations from Oct 15, 2026 to Nov 5, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Oct 15, 2026: $9.99. Unity First Price 2026-10-15 2026-10-15 Nov 5, 2026: $9.99. Latest store price Oct 15, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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Recorded standalone asset prices in USD
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$9.99Latest store price
$9.99Unity First Price 2026-10-15 2026-10-15

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Lightning VFX Pack

  • Theme > Nature & Countryside
  • Art & Visuals > VFX
Procedural Lightning VFX Pack

Add dynamic, stylized lightning to your Unity projects — a collection of procedurally generated, randomized lightning effects built entirely from Unity Particle Systems.

No sprite sheets, no flipbooks, no Shader Graph, no third-party dependencies. Every bolt is drawn procedurally from a noise-displaced particle trail, so no two strikes are ever identical.

Each strike hits fast and then decays slowly, with the whole fork structure dimming together the way a real bolt leaves an afterimage.

Requires the Universal Render Pipeline (URP). Bloom is needed for the glow — a volume profile with the demo's settings is included.

Features
• Procedural lightning generation — no baked animation
• Randomized shapes and branching on every strike
• Fast strike, slow natural decay
• Multi-target chaining — link a bolt across any number of points, editable at runtime
• Trigger-driven branching you can extend yourself
• Fully customizable colors, scale, noise and timing
• Low particle counts, no real-time lights, no shadows
• One material and one 64×64 texture for the entire pack
• No sprite sheets · No Shader Graph · No plugins

Included Effects — 6 effects, 8 drop-in prefabs
• Branching Lightning Bolt
Vertical bolt with randomized branching and shape variation.
• Heavy Lightning Bolt
A thicker, multi-strand version for bigger moments.
• Lightning Strike
A ground strike that splits into two further generations of branches. Included in both quick and slow-decay timings.
• Ground Impact Strike
The same strike plus a red impact flash and secondary sparks where it lands. Also in both timings.
• Radial Electric Burst
A core that electrifies outwards in all directions. The cheapest effect in the pack.
• Lightning Arc & Multi-Target Chain
A procedural electrical connection between two points, and a component that chains it across any number of targets in order, with an optional closed loop. Suitable for energy links, traps, abilities, machines and force fields.

Great For
Weather and storm systems · Magic abilities · Electrical attacks · Energy weapons · Force fields · Electrical machines · Environmental hazards · Boss abilities · Sci-fi environments · Fantasy games · Stylized VFX

Documentation and a demo scene showing all six effects are included. All code is under the LightningVFX namespace.

Unity price last checked .

Prices and availability may change.