Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $9.99.
View 6 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity Permanent Increase 2026-10-03 2026-10-10 | |
| $7.99 | Unity Permanent Decrease 2026-09-12 2026-09-19 | |
| $15.99 | Unity First Price 2026-07-15 2026-07-22 | |
| $7.99 | Unity New Release Discount 2026-07-09 2026-07-23 | |
| $7.99 | Unity New Release Discount 2026-07-09 2026-07-23 |
Sale and bundle history
The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Procedural Level Generator (2D / 3D)
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
Procedural Level Generator is a Unity toolkit for creating replayable 2D platformer levels and 3D dungeon layouts from a single component. It is built for developers who want fast prototyping, endless variation, or a ready foundation for roguelike, platformer, adventure, dungeon crawler, and arcade-style projects.
The package includes:
- A 2D platformer generator with gaps, height variation, hazards, enemies, start, and finish
- A 3D dungeon generator with rooms, corridors, entrance, exit, and enemy placement
- Prefab binding support so you can replace the demo visuals with your own art
- Optional Tilemap workflow for 2D projects
- JSON save/load for restoring exact generated layouts
- Playable demo scenes for both 2D and 3D setups
Everything is customizable through inspector parameters such as level size, complexity, room count, obstacle count, enemy density, cell size, and seed values. You can use the included demo content as a starting point, or plug the generators into your own gameplay systems and art pipeline.
This package is especially suitable for:
- 2D platformers
- Roguelikes and roguelites
- Dungeon crawlers
- Adventure games
- Prototype and jam projects
- Games that need fresh layouts every run
The included content is fully customizable and designed to work out of the box while still being easy to extend for your own genre and visual style.
The package includes:
- A 2D platformer generator with gaps, height variation, hazards, enemies, start, and finish
- A 3D dungeon generator with rooms, corridors, entrance, exit, and enemy placement
- Prefab binding support so you can replace the demo visuals with your own art
- Optional Tilemap workflow for 2D projects
- JSON save/load for restoring exact generated layouts
- Playable demo scenes for both 2D and 3D setups
Everything is customizable through inspector parameters such as level size, complexity, room count, obstacle count, enemy density, cell size, and seed values. You can use the included demo content as a starting point, or plug the generators into your own gameplay systems and art pipeline.
This package is especially suitable for:
- 2D platformers
- Roguelikes and roguelites
- Dungeon crawlers
- Adventure games
- Prototype and jam projects
- Games that need fresh layouts every run
The included content is fully customizable and designed to work out of the box while still being easy to extend for your own genre and visual style.