Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Procedural Heat Distortion (URP)
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Easily add realistic heat shimmer above fire, lava, engines, or desert ground using simple mesh-based distortion zones. No complex setup. No custom render passes. Just assign the material and adjust a few parameters.
Perfect for:
• Fire heat haze
• Desert mirage effects
• Lava shimmer
• Engine exhaust distortion
• Environmental refraction
• Cinematic heat waves
The effect works by procedurally distorting the camera color behind a mesh using animated noise. This allows for localized, physically convincing heat shimmer without full-screen post-processing.
Included Preset Materials
The package includes 6 ready-to-use materials:
• Strong – High intensity heat distortion
• Subtle – Light ambient shimmer
• Desert Mirage – Wide, soft ground mirage effect
• Turbulent – Chaotic, aggressive distortion
• Lava Heat – Heavy, rising thermal shimmer
• Exhaust – Focused, directional engine distortion
Simply drag a preset onto a quad or mesh and you’re done.
Key Features
• Local mesh-based heat distortion (not full screen)
• Procedural animated noise (no flipbooks required)
• Vertical fade for realistic rising heat effect
• Adjustable strength, scale, and speed
• Works in both 3D and 2D (via quad or sprite mesh)
• Optimized for URP
• No runtime allocations
• Clean, minimal C# controller
Why This Asset?
Many heat distortion solutions rely on complex renderer features or global post-processing. This asset keeps things simple and modular:
✔ Drop-in ready
✔ Lightweight
✔ Easy to customize
✔ Production-friendly
Ideal for indie developers and small teams who want professional heat shimmer effects without heavy pipeline configuration.