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Procedural Heat Distortion (URP) preview
Unity

Procedural Heat Distortion (URP)

By TheCoderGuy

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Procedural Heat Distortion (URP) 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Jun 20, 2026: $4.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $4.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Heat Distortion (URP)

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Procedural Heat Distortion (URP) is a lightweight, production-ready heat haze and refraction shader for Unity’s Universal Render Pipeline.

Easily add realistic heat shimmer above fire, lava, engines, or desert ground using simple mesh-based distortion zones. No complex setup. No custom render passes. Just assign the material and adjust a few parameters.

Perfect for:
• Fire heat haze
• Desert mirage effects
• Lava shimmer
• Engine exhaust distortion
• Environmental refraction
• Cinematic heat waves

The effect works by procedurally distorting the camera color behind a mesh using animated noise. This allows for localized, physically convincing heat shimmer without full-screen post-processing.

Included Preset Materials
The package includes 6 ready-to-use materials:
• Strong – High intensity heat distortion
• Subtle – Light ambient shimmer
• Desert Mirage – Wide, soft ground mirage effect
• Turbulent – Chaotic, aggressive distortion
• Lava Heat – Heavy, rising thermal shimmer
• Exhaust – Focused, directional engine distortion

Simply drag a preset onto a quad or mesh and you’re done.

Key Features
• Local mesh-based heat distortion (not full screen)
• Procedural animated noise (no flipbooks required)
• Vertical fade for realistic rising heat effect
• Adjustable strength, scale, and speed
• Works in both 3D and 2D (via quad or sprite mesh)
• Optimized for URP
• No runtime allocations
• Clean, minimal C# controller

Why This Asset?
Many heat distortion solutions rely on complex renderer features or global post-processing. This asset keeps things simple and modular:
✔ Drop-in ready
✔ Lightweight
✔ Easy to customize
✔ Production-friendly

Ideal for indie developers and small teams who want professional heat shimmer effects without heavy pipeline configuration.

Unity price last checked .

Prices and availability may change.