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Procedural Growing Trees preview
Unity

Procedural Growing Trees

By Electric Brain Games

$5

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.

Recorded prices for Procedural Growing Trees 2 price observations from Aug 3, 2026 to Nov 5, 2026. Lowest recorded price $5. Exact dates and prices are listed below. $0.00 $2.50 $5.00 Aug 3, 2026: $5. Unity First Price 2026-08-03 2026-08-03 Nov 5, 2026: $5. Latest store price Aug 3, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$5Latest store price
$5Unity First Price 2026-08-03 2026-08-03

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Growing Trees

  • Theme > Nature & Countryside
  • Art & Visuals > 3D
Create trees to fit any style of 3D video game. The trees can be configured to grow and adapt to shade/lighting to grow in realistic ways, as well as change leaf colour/ drop leaves based on the time of year.

If you want trees growing procedurally live in your game they are rendered with a marching cubes algorithm but this can get expensive with lots of older trees, so you can also bake the trees where it will save the meshes of trees at different ages and at different times of the year in order to save runtime computation (at the expense of storage).

Unity price last checked .

Prices and availability may change.