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Procedural Glyph Particle Fields preview
Unity

Procedural Glyph Particle Fields

By Esti

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Procedural Glyph Particle Fields 2 price observations from Sep 10, 2026 to Nov 5, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Sep 10, 2026: $4.99. Unity First Price 2026-09-10 2026-09-10 Nov 5, 2026: $4.99. Latest store price Sep 10, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-09-10 2026-09-10

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Glyph Particle Fields

  • Art & Visuals > VFX
Procedural Glyph Particle Fields is a Unity 6 URP effect package with three animated, multicolored symbol fields: Orbital Glyph Stream, Digital Glyph Rain, and Arcade Glyph Formation. Glyph shapes are drawn procedurally by the supplied shader; no font or texture atlas is required.

The package includes three effect prefabs, a demo setup prefab and scene, a shared particle material, a custom shader, a field component, and a showcase director.

Customize the field style, particle count, bounds, core and heat colors, glyph size, and random seed in the Inspector. The material exposes brightness, edge softness, core heat, halo, chromatic fringe, depth fade, and atmospheric falloff.

Press Play in the demo scene to see the three presets cycle in a 30-second showcase. For integration into your own scene, use the supplied field prefab and drive ProceduralGlyphField.SetPresentationTime(seconds) from your own update logic; the included showcase director demonstrates this. Field components build a preview when enabled in the Editor.

Designed for ambient magic, sci-fi displays, motion graphics, and decorative visual feedback. These are procedural symbols, not a text-rendering or font system.

Unity price last checked .

Prices and availability may change.