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Procedural Dynamic Skybox: Day & Night Cycle with Stars, Clouds & Moon preview
Unity

Procedural Dynamic Skybox: Day & Night Cycle with Stars, Clouds & Moon

By Kimura Games

$19.99

Rated 5.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for Procedural Dynamic Skybox: Day & Night Cycle with Stars, Clouds & Moon 4 price observations from Sep 17, 2026 to Nov 5, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Sep 17, 2026: $9.99. Unity New Release Discount 2026-09-17 2026-10-01 Sep 17, 2026: $9.99. Unity New Release Discount 2026-09-17 2026-10-01 Sep 17, 2026: $19.98. Unity First Price 2026-09-17 2026-09-17 Nov 5, 2026: $19.99. Latest store price Sep 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-09-17 2026-09-17
$9.99Unity New Release Discount 2026-09-17 2026-10-01
$9.99Unity New Release Discount 2026-09-17 2026-10-01

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Procedural Dynamic Skybox: Day & Night Cycle with Stars, Clouds & Moon

  • Theme > Sci-fi & Space
  • Theme > Nature & Countryside
Fully Procedural Day & Night Skybox for Built-in, URP and HDRP. Fast, optimized and mobile-ready: the entire sky is one combined shader that handles everything by itself.

The whole sky (gradient, sun or moon, stars and clouds) is a single shader pass driven by one profile asset you author in seconds, save as a preset, and swap at runtime. Drop in one component, pick a profile, press Play. No camera stack, no per-frame scripts, no post-processing: the shader does the work on its own.

Features:
- One combined skybox pass renders the entire sky in Shader Model 2.5 with zero per-frame CPU cost. No Update loop, no per-camera script. Built for mobile and WebGL budgets.
- Three-stop HDR gradient sky with an adjustable horizon falloff, from noon blue to fantasy dusk. Nudge it and the same sky goes from clear noon to alien dusk to the red glow over a burning city.
- Sun or moon disk with authored size, color and halo glow. As it sets, the horizon tints toward it.
- Generate your own star fields and cloud sheets right inside the profile inspector. Change a single number and it's a different sky. Nobody else will ship yours.
- Twinkling stars with an optional Milky Way band, tweak to your liking.
- Tileable drifting clouds with dynamic intensity and speeds.
- Drives your directional light and ambient straight from the sky, your night profile lights look like night.
- Day & night cycle and cross-fades between any two profiles, both as sample scenes you own and edit.

Included:
- 5 ready-made profiles, 3 moon faces, 4 star cubemaps, 4 cloud sheets.
- 2 sample scenes ready to play with.
- Full C# and shader source, 19 edit mode tests, README and samples guide.
- Zero dependencies, no plugins, no DI container. It compiles in an empty project.

Perfect for mobile, WebGL, RPG, adventure, stylized and open-world games.

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