Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-09-23 2026-09-23 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Procedural Dungeon Starter Kit Lite
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
It uses cellular automata generation, seed-based repeatable results, floor region detection, small region cleanup, and deterministic corridor connection to produce connected dungeon layouts.
The package includes a runtime generation pipeline, a prefab-based dungeon builder, Generate and Clear inspector buttons, a Quick Start sample scene, placeholder floor and wall prefabs, and documentation.
This Lite version is designed for prototyping, learning, and early-stage gameplay experiments. It is intentionally focused and does not include NavMesh generation, enemy spawning, loot placement, decoration systems, multi-floor dungeons, or advanced room-based generation.
The runtime code is render-pipeline independent. The included Quick Start sample scene and placeholder materials were created and tested with URP in Unity 6000.4.0f1.