Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Probe — Zero-Setup Runtime Tuning Console
- Tools, Systems & Learning > Development Tools & Automation
Stop scattering Debug.Log everywhere and recompiling just to test a value. Probe drops into any Unity project and is already there when you press Play: an in-game console, a live debug panel, one-tap buttons, and runtime sliders you can save as presets. No prefabs, no scene setup, no manager to wire up.
Turn any method into a console command
Mark a method with [DebugCommand], then run it from the in-game console. Arguments are parsed and type-checked for you. Use Tab for autocomplete and Up / Down Arrow for command history.
Tune values live, then save the feel
Put a slider on numeric values with [DebugTweak], drag it while the game runs, and save / load / reset your tuning as JSON presets. Find the right jump height, movement speed, or timing value once and bring it back any time.
What's inside
- Zero-setup in-game console with commands and colored Unity logs
- Log search and severity filters: Log / Warn / Err
- Live panel with FPS, memory, and custom watched values
- One-tap [DebugButton] actions for fast QA
- [DebugTweak] sliders with save / load / reset presets
- Autocomplete and command history
- Full C# source included, no DLLs
Works everywhere
- Unity 2021.3 LTS or newer
- Built-in Render Pipeline, URP, and HDRP
- Pure uGUI, no TextMeshPro required
- New Input System and legacy Input Manager
- Build-safe by default: Probe auto-starts only in the Editor and Development builds, so it does not appear in normal release builds unless you explicitly enable it