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Prismatic Ice Depth URP preview
Unity

Prismatic Ice Depth URP

By Esti

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Prismatic Ice Depth URP 2 price observations from Oct 14, 2026 to Nov 4, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 14, 2026: $4.99. Unity First Price 2026-10-14 2026-10-14 Nov 4, 2026: $4.99. Latest store price Oct 14, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-14 2026-10-14

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Prismatic Ice Depth URP

  • Theme > Stylized
  • Art & Visuals > VFX
Prismatic Ice Depth URP is a layered procedural ice surface for Unity’s Universal Render Pipeline. Filtered 3D Voronoi fractures, view-dependent parallax-like layers, adjustable roughness highlights and a subtle spectral edge accent create depth without included texture maps. The material responds to directional and additional lights in URP Forward.

The package includes three preset prefabs—Clear Glacier, Frosted Blue and Jade Ice—plus a focused demo and an All Ice Presets comparison scene and a six-page PDF manual. Tune ice, deep and fracture colors, pattern scale, layer depth, fracture strength, roughness, opacity, prism amount and phase to fit your scene.

Designed for ice props and stylized environment surfaces. This is a transparent visual shader, not physical ray-traced refraction, scene-color transmission, volumetric caustics or mesh displacement. Test transparent sorting when surfaces overlap.

Tested with Unity 6000.0.30f1, URP 17.0.3, Windows / Direct3D 11 and the URP Forward renderer. Other renderers and platforms have not been validated.

Unity price last checked .

Prices and availability may change.