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Prismatic Card Shader preview
Unity

Prismatic Card Shader

By Parfenov Egor

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for Prismatic Card Shader 4 price observations from Oct 5, 2026 to Nov 1, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 5, 2026: $9.99. Unity New Release Discount 2026-10-05 2026-10-12 Oct 5, 2026: $9.99. Unity New Release Discount 2026-10-05 2026-10-12 Oct 5, 2026: $19.98. Unity First Price 2026-10-05 2026-10-05 Nov 1, 2026: $19.99. Latest store price Oct 5, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-10-05 2026-10-05
$9.99Unity New Release Discount 2026-10-05 2026-10-12
$9.99Unity New Release Discount 2026-10-05 2026-10-12

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Prismatic Card Shader

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Prismatic Card Shader

Inspired by the iconic card effects from Balatro, Prismatic Card Shader lets you create beautiful holographic, foil, prismatic, iridescent and rainbow-style materials with only a few clicks.

While originally designed for playing cards, the shader is equally suitable for tickets, labels, stickers, photos, trading cards, UI elements, and many other objects. With minor customization it can also be used to create realistic iridescent surfaces such as oil slicks, soap bubbles, water reflections, magical effects, and more.

The shader generates an animated grayscale mask (radial or linear sine wave), which can optionally be distorted with procedural noise. The mask is then blended with either a customizable color gradient texture or a solid color and finally combined with the base texture using multiple blend modes.

The standout feature of this shader is normal map support for the prismatic effect itself. Instead of applying the rainbow uniformly across the surface, the effect follows the object's surface details, producing a much more convincing and premium-looking result that is rarely found in similar shaders.

A custom ShaderGUI makes all parameters easy to understand and organize, allowing artists to quickly create unique materials without modifying the shader.

The package includes:
11 ready-to-use gradient textures
17 normal maps for holographic effects
Demo scenes for both URP and HDRP
PDF documentation with a quick start guide



The shader is highly modular. Individual features can be enabled or disabled using Unity Shader Keywords, so unused functionality is excluded from shader variants instead of remaining compiled.

Unity price last checked .

Prices and availability may change.