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Priestess Girl preview
Unity

Priestess Girl

By Ida Faber

$89.99

Rated 0.0/5 from 1 ratings on Unity.

About Priestess Girl

  • Theme > Low Poly
  • Theme > Fantasy & Mythology
  • Art & Visuals > 3D
3D model of cute Priestess Girl. She will be a perfect healer companion for any RPG hero!

Key Features
- Low-poly
- Fully Rigged
- Modular clothes
- Apple Blendshapes
- Easy Color Change
- Magic Staff

Polycount | The Character does not have LOD system
Priestess Girl in long dress (no cat ears)
Faces 36462 | Tris 69090 | Verts 36776
Priestess Girl in short dress (with cat ears)
Faces 36204 | Tris 68562 | Verts 36592
Priestess staff
Faces 4476 | Tris 8498 | Verts 4661

Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game

Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, make hair and nails longer/shorter, and switch between human/elf ears. Additionally, you can adjust the shape of modular cat ears attached to the cape.

Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.

Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored (request) versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

Unity project
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone.
- For facial animations use Apple Blendshapes.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.

Material ID Maps for
- Skin
- Eyes
- Hair
- Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.

4K Textures
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 9 Texture sets - Body, Head, Eyes, Hair, Lashes, Clothes, Gold, Staff, CatEars
- Textures are packed for better optimization

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