Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $29.99 | Latest store price | |
| $29.99 | Unity First Price 2026-10-27 2026-10-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Prefab Provenance
- Tools, Systems & Learning > Development Tools & Automation
A collider is too large. A UI color has changed. The Inspector shows the current value, but which prefab level defines it?
Prefab Provenance shows the value and override state of a serialized property at each level: the base prefab, its variants, nested occurrences and the scene instance.
How it works
1. Select a property. Choose an object, a component and a serialized field.
2. Compare its sources. See what each prefab level contributes and where an override is recorded.
3. Open the right source. Navigate to that prefab or instance and edit it in Unity's Inspector.
What you can inspect
- Prefab assets, variants, nested prefabs and scene instances.
- Unsaved values in Prefab Mode.
- Individual child fields, such as one channel of a color.
- Inherited values, explicit overrides and default overrides, including overrides that match their parent value.
Read-only by design. Prefab Provenance does not change values or apply, revert or save overrides.
Included
The Editor extension with C# source, an offline manual, a lighting demo with prefab variants and a nested override, and an example creator for additional walkthroughs.