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Prefab Provenance preview
Unity

Prefab Provenance

By Saphing Studio

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.

Recorded prices for Prefab Provenance 2 price observations from Oct 27, 2026 to Nov 3, 2026. Lowest recorded price $29.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Oct 27, 2026: $29.99. Unity First Price 2026-10-27 2026-10-27 Nov 3, 2026: $29.99. Latest store price Oct 27, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity First Price 2026-10-27 2026-10-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Prefab Provenance

  • Tools, Systems & Learning > Development Tools & Automation
Know where a prefab value comes from.

A collider is too large. A UI color has changed. The Inspector shows the current value, but which prefab level defines it?

Prefab Provenance shows the value and override state of a serialized property at each level: the base prefab, its variants, nested occurrences and the scene instance.

How it works
1. Select a property. Choose an object, a component and a serialized field.
2. Compare its sources. See what each prefab level contributes and where an override is recorded.
3. Open the right source. Navigate to that prefab or instance and edit it in Unity's Inspector.

What you can inspect
- Prefab assets, variants, nested prefabs and scene instances.
- Unsaved values in Prefab Mode.
- Individual child fields, such as one channel of a color.
- Inherited values, explicit overrides and default overrides, including overrides that match their parent value.

Read-only by design. Prefab Provenance does not change values or apply, revert or save overrides.

Included
The Editor extension with C# source, an offline manual, a lighting demo with prefab variants and a nested override, and an example creator for additional walkthroughs.

Unity price last checked .

Prices and availability may change.