Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $15 | Unity First Price 2026-08-06 2026-08-06 | |
| $7.50 | Unity New Release Discount 2026-08-06 2026-08-20 | |
| $7.50 | Unity New Release Discount 2026-08-06 2026-08-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Prefab Guard
- Tools, Systems & Learning > Development Tools & Automation
Lost hours of work to a stray Apply All, a nested-prefab desync, or overrides that vanished after a script recompile? Once Unity's Undo history is gone, so is your work unless you have Prefab Guard. Prefab Guard keeps timestamped snapshots of your prefab instance overrides and restores them in one click. It even auto-snapshots right before a script recompile and before entering Play mode the exact moments Unity discards its own Undo history. Safety-first by design: capturing is read-only; Restore and Copy snapshot the current state first and are Undo-registered, and they abort rather than ever wipe your data. Editor-only nothing ships in your build.