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Predicted NavMesh Path Finder for PurrNet preview
Unity

Predicted NavMesh Path Finder for PurrNet

By TASKFORCE LABS

$25

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Predicted NavMesh Path Finder for PurrNet 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $24.50 $49.00 Jun 20, 2026: $49. Unity First Price 2026-06-20 2026-06-27 Jun 30, 2026: $25. Unity Permanent Decrease 2026-06-30 2026-07-07 Oct 31, 2026: $25. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price
$25Unity Permanent Decrease 2026-06-30 2026-07-07
$49Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Predicted NavMesh Path Finder for PurrNet

  • Tools, Systems & Learning > Game Templates & Systems
PredictedNavMeshPathFinder is a lightweight component that provides deterministic NavMesh pathfinding designed for PurrNet client-side prediction multiplayer projects.

It computes reliable paths inside the prediction loop without handling movement, giving you full control over how your characters or AI navigate.

This package is customizable for different genres - whether you're building RTS units, RPG enemies, co-op AI, or competitive multiplayer characters. It is ideal for any project that requires perfectly synchronized navigation across server and clients without desyncs, rubber-banding, or bandwidth waste.

Comes with a minimal usage example, debug gizmos, and clear documentation to get you started fast.

Unity price last checked .

Prices and availability may change.