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Power Pivot - Edit, Rotate, Scale, Snap & Pivot Editor preview
Unity

Power Pivot - Edit, Rotate, Scale, Snap & Pivot Editor

By KAMGAM

$24.99

Rated 5.0/5 from 16 ratings on Unity.

About Power Pivot - Edit, Rotate, Scale, Snap & Pivot Editor

  • Tools, Systems & Learning > Development Tools & Automation
This has two main features: Virtual Pivot. It introduces a virtual pivot that you can rotate or scale around without needing to re-parent or change your original pivot. It's a complete non-destructive workflow. Simply press "v" while using the rotate or scale tool and it will pop up. Pivot Editing. You do like your virtual pivot and want it to become the permanent new pivot of your model? No problem. With the click of a button you will get a new model with the pivot at the right position. This supports skinned meshes (with bones) and blend shapes too. This also works non-destructively, meaning you will get a NEW model in Unity´s .asset format. Scale two axis at once. Hold SHIFT while dragging one axis to scale the other two. Rotate and scale around any point. Do it without any hierarchy shenanigans (aka parenting). Works right there in the Scene View. Implemented as a custom tool that uses all your familiar shortcuts. Snapping. Snapping your pivot to a vertex has never been easier. You can also move the pivot to an arbitrary position in space, no vertices required. No colliders needed. Snapping works based on the actual mesh. Focusing. Press "F" to focus on the pivot. Parenting tools. Parent or unparent your objects with a single click. Supports Unity 2021*, 2022, 2023, Unity 6, ... (LTS). Full source code included.

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