Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $24.99 | Unity First Price 2026-08-18 2026-08-18 | |
| $12.49 | Unity New Release Discount 2026-08-18 2026-09-01 | |
| $12.49 | Unity New Release Discount 2026-08-18 2026-09-01 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PlayReport
- Tools, Systems & Learning > Development Tools & Automation
Every indie developer knows this conversation:
Tester: "Something weird happened." — You: "What were you doing? Any errors?" — Tester: "I don't remember."
PlayReport ends it. Your testers press one key (F8) and you receive a Discord message with everything you need to reproduce the bug:
- GIF replay of the last seconds of gameplay — watch the bug happen
- Full-resolution screenshot
- Recent Console log with stack traces (log.txt)
- OS, GPU, resolution, build label
- The tester's comment, categorized as Bug / Feedback / Other
Automatic exception reports. When your game throws an unhandled exception, PlayReport files a bug report by itself — replay included — even if the tester never presses anything.
Set up in 2 minutes:
1. Paste your Discord webhook URL
2. Click "Add PlayReport to scene"
3. Press F8 in Play mode
Why PlayReport?
- No servers, no subscriptions, no SDK accounts — reports go directly to your Discord via webhook. Your data never touches a third-party backend.
- Pure C# — no native plugins, no external dependencies, full source included
- Attach your own game state (level, seed, inventory) to every report via a simple API
- Tester-facing UI localized in 10 languages, auto-detected from the player's OS
- Built-in, URP and HDRP / Legacy Input and Input System / IL2CPP
- Settings checker warns about misconfiguration before you build