Unity
Playmaker for Super Tilemap Editor
FREE
Rated 0.0/5 from 2 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Playmaker for Super Tilemap Editor
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
Requires Super Tilemap Editor and Playmaker.
Create and edit tilemaps in real-time using Playmaker with this complete set of actions made for Super Tilemap Editor.
A set of useful actions will be at your disposition to create amazing worlds without writing a line of code.
Tilemap Actions:
ClearTilemap, CreateTilemap, CreateTilemapGroup, GetTileBoolParameter, GetTileData, GetTileFloatParameter, GetTileIntParameter, GetTileObjectParameter, GetTileStringParameter, RefreshTilemap, RemoveTilemapColliders, SetTilemap2DColliders, SetTilemap3DColliders, SetTilemapCellSize, SetTilemapChunkRendererProperties, SetTilemapMaterial, SetTilemapParallaxFactor, SetTilemapRenderSettings, SetTilemapSortingLayerAndOrder, SetTilemapTintColor, SetTilemapVisibility, UpdateTilemapMesh
Plain Actions:
DrawDot, DrawEllipse, DrawLine, DrawLineMirrored, DrawRect, DrawTileChunk, FloodFill
Color Paint Actions:
ClearColorChannel, RemoveColorChannel, GetTileColor, SetTileColor, TilemapVertexPaintCircle
Util Actions:
MathPerlinNoise, TilemapGridIterator
Create and edit tilemaps in real-time using Playmaker with this complete set of actions made for Super Tilemap Editor.
A set of useful actions will be at your disposition to create amazing worlds without writing a line of code.
Tilemap Actions:
ClearTilemap, CreateTilemap, CreateTilemapGroup, GetTileBoolParameter, GetTileData, GetTileFloatParameter, GetTileIntParameter, GetTileObjectParameter, GetTileStringParameter, RefreshTilemap, RemoveTilemapColliders, SetTilemap2DColliders, SetTilemap3DColliders, SetTilemapCellSize, SetTilemapChunkRendererProperties, SetTilemapMaterial, SetTilemapParallaxFactor, SetTilemapRenderSettings, SetTilemapSortingLayerAndOrder, SetTilemapTintColor, SetTilemapVisibility, UpdateTilemapMesh
Plain Actions:
DrawDot, DrawEllipse, DrawLine, DrawLineMirrored, DrawRect, DrawTileChunk, FloodFill
Color Paint Actions:
ClearColorChannel, RemoveColorChannel, GetTileColor, SetTileColor, TilemapVertexPaintCircle
Util Actions:
MathPerlinNoise, TilemapGridIterator