PlayMaker 2
Rated 5.0/5 from 3,428 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $32.50. The latest store price is $65.
View 7 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $65 | Latest store price | |
| $32.50 | $25 Sale | |
| $65 | Unity First Price 2026-07-22 2026-07-29 | |
| $32.50 | Unity New Release Discount 2026-07-21 2026-08-04 | |
| $32.50 | Unity New Release Discount 2026-07-21 2026-08-04 | |
| $32.50 | Unity Discount 2026-07-21 2026-08-05 | |
| $32.50 | Unity Discount 2026-07-21 2026-08-05 |
Sale and bundle history
The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PlayMaker 2
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
Build Gameplay Visually
PlayMaker is a visual scripting tool for Unity that helps you create gameplay, UI, interactions, events, and game systems without writing code. Move faster, iterate quickly without recompiling every change, and keep complex logic clear as your project grows.
PlayMaker 2 is a new generation of PlayMaker, built for bigger games and a faster, more visual workflow. Hierarchical state machines, live visual debugging, improved data workflows, and project-wide tools help keep your game logic organized as your project grows.
Features
Build gameplay visually without scripting everything by hand
Build sophisticated behavior with hierarchical state machines
Organize complex logic with Sub States and parallel Regions
Iterate quickly without recompiling every change
Debug live behavior with visual tools and variable watching
Work faster with project-wide search and asset browsing
Learn from extensive sample scenes, tutorials, and complete game examples
Document your projects with Unity-aware Markdown notes
Game-ready Systems
UI Widgets for common game UI
Interactables system
2D NavGrid system
Save/Load system
Object Pools
Procedural tools
Pause system
DataTables
See the complete docs.
Built for real projects
PlayMaker has helped ship games across indie and professional teams, from solo projects to large productions. PlayMaker 2 continues that focus with tools designed to keep bigger projects readable, scalable, and easier to manage.
Compatibility
PlayMaker 2 is a new generation of PlayMaker and is not backward compatible with PlayMaker 1 projects. Existing PlayMaker 1 projects cannot be opened directly in PlayMaker 2.
PlayMaker 1 will continue to be available and supported for existing projects, while PlayMaker 2 is recommended for new projects.
Beta
PlayMaker 2 is releasing first as a public beta.
PlayMaker 2 has already been in private beta for over a year, with extensive testing and user feedback shaping the current release. The public beta expands that testing across a wider range of Unity projects while we continue improving compatibility, polish, and performance.
What this means for you:
The product is already well developed and ready for broader use
The public beta is offered at a reduced introductory price
Updates during beta will focus on fixes, polish, compatibility, and feedback-driven improvements
Start building with PlayMaker 2 today