Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $12.49, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.49 | Latest store price | |
| $24.99 | Unity First Price 2026-11-04 2026-11-04 | |
| $12.49 | Unity New Release Discount 2026-11-04 2026-11-18 | |
| $12.49 | Unity New Release Discount 2026-11-04 2026-11-18 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PlayFleet - Multi-Client Hub
Test your Netcode for GameObjects, Mirror, Fish-Net, Photon Fusion/PUN, or custom socket multiplayer games directly within Unity in seconds.
KEY FEATURES:
- Zero-Build Multiplayer Testing: Launch multiple fully isolated Unity editor instances on the fly.
- Instant Workspace Provisioning: Uses NTFS directory junctions (Windows) and symlinks (macOS) to share Assets and Packages without cloning disk space.
- Synchronized Play & Stop: Enter or exit Play Mode in the main editor, and all connected clients follow automatically.
- Role Presets: Assign dedicated roles (Host, Client, Dedicated Server) and custom command-line overrides per instance.
- Robust TCP IPC: Real-time, low-latency inter-process communication with automatic heartbeat and crash detection.
- Live Fleet Hub: Sleek, unified editor window displaying client statuses, logs, link health, and memory stats.
- Complete Offline Documentation: Includes an offline, zero-dependency HTML documentation guide.
COMPATIBILITY:
- Works with any networking framework (Netcode for GameObjects, Mirror, Fish-Net, Photon, etc.).
- Compatible with Built-in, URP, and HDRP render pipelines.
- Supports Unity 2022.3 LTS, Unity 2023, and Unity 6.