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Player & NPC Behaviour AI Framework: NavMesh, Blend Tree, State Machine preview
Unity

Player & NPC Behaviour AI Framework: NavMesh, Blend Tree, State Machine

By Rulnarite

$11.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $11.99. The latest store price is $11.99, matching the lowest recorded price shown here.

Recorded prices for Player & NPC Behaviour AI Framework: NavMesh, Blend Tree, State Machine 2 price observations from Sep 16, 2026 to Nov 4, 2026. Lowest recorded price $11.99. Exact dates and prices are listed below. $0.00 $6.00 $11.99 Sep 16, 2026: $11.99. Unity First Price 2026-09-16 2026-09-16 Nov 4, 2026: $11.99. Latest store price Sep 16, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$11.99Latest store price
$11.99Unity First Price 2026-09-16 2026-09-16

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Player & NPC Behaviour AI Framework: NavMesh, Blend Tree, State Machine

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
This framework offers a NavMesh‑driven NPC AI with a visual Animator state machine for wander, chase and attack, target detection by tag, and hostile or peaceful behavior. The player controller includes a blend‑tree movement system, idle, jog, run, jump and melee attack, and supports custom humanoid models with any Input System. A demo scene shows a terrain with baked NavMesh, player and hostile NPC, and on‑screen controls. Optional combat scripts provide damage and health handling. It works with Unity 6000.3 or newer and requires a baked NavMesh.

Unity price last checked .

Prices and availability may change.