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Music Player — Drop-in Runtime Audio UI preview
Unity

Music Player — Drop-in Runtime Audio UI

By NewHand Studio

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for Music Player — Drop-in Runtime Audio UI 4 price observations from Jul 16, 2026 to Oct 31, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Jul 16, 2026: $19.98. Unity First Price 2026-07-16 2026-07-23 Jul 16, 2026: $9.99. Unity New Release Discount 2026-07-16 2026-07-30 Jul 16, 2026: $9.99. Unity New Release Discount 2026-07-16 2026-07-30 Oct 31, 2026: $19.99. Latest store price Jul 16, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$9.99Unity New Release Discount 2026-07-16 2026-07-30
$9.99Unity New Release Discount 2026-07-16 2026-07-30
$19.98Unity First Price 2026-07-16 2026-07-23

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Music Player — Drop-in Runtime Audio UI

  • Art & Visuals > UI & GUI
It has never been easier to play and manage music in Unity !

Drop the prefab into your scene and you have a clean, ready-to-use audio player.
- No audio plumbing to write.

— Key features —

Play, pause, next, previous, seek, repeat (off / single / playlist), shuffle and real-time playback speed.

Build playlists in the Inspector, or load music folders on the fly straight from the player's system (Windows) — or combine both for maximum flexibility.
Runtime loading of WAV / OGG / MP3 from disk, with a native Windows file picker.

Compact mode for a minimal player that keeps every control at hand. clean and efficient.
Movable in-game window so the player fits your layout, not the other way around.

Full event-driven API — every action (play, volume, speed, repeat, shuffle, load)
Raises a UnityEvent. Wire your own UI or game logic without touching the player. Public
Methods: LoadFromFile/Folder, SetVolume, SetSpeed, CycleRepeat, SetShuffle.

Choose your song and adjust playback speed in real time to match the atmosphere and emotion of your scenes.

Originally built for a TTRPG project, this module has been refined, expanded, and packaged for other developers.

Unity price last checked .

Prices and availability may change.